The other part of the equation, Brandon Sanderson himself, is reassuring here too
Merry, Warden of Isengard + Pippin, Warden of Isengard I kind of like the go-wide stuff happening with the Merry, Warden of Isengard and Pippin, Warden of Isengard version of the Food and Fellowship Commander precon, but neither really convinces me
Even when you have other lands and can make them later in the game a bounce land is still a slow and clumsy land that is more awkward to use efficiently than any other in the cube
For those new to this strategy, the idea is that you command a ragtag band of evasive cheap blue creatures that chip in for modest amounts of damage whilst you keep them protected and seek to disrupt your opponents gameplan with countermagic
You can balance it out a little with Tevals lifelink, but if you get to cast massive spells much earlier in the game, you probably wont care that much about losing a little life early on
Regal Behemoth is a great six-mana cost Dinosaur with 5/5 stats and Trample